﻿/*!	@file	r_resource_loader_texture_win32.h
	@brief	テクスチャリソース読み込み(Win32ネイティブ
Copyright (c) 2011 Yuya Yamaguchi

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef _R_RESOURCE_LOADER_TEXTURE_WIN32_H_
#define _R_RESOURCE_LOADER_TEXTURE_WIN32_H_

#include "../r_resource_loader_texture_plugin.h"

namespace r{
	namespace resource{
		namespace texture{

			//! テクスチャリソースローダーの基底
			/*!
			*/
			class LoaderPluginWin32 : public r::resource::texture::LoaderPlugin
			{
				RRTTI_REFLECTION_DECLARE
			public:
				//! コンストラクタ
				LoaderPluginWin32( cRAllocBase* myAllocator );
				//! デストラクタ
				virtual ~LoaderPluginWin32();
			public:
				//! プラグイン生成関数
				static LoaderPlugin*	createLoaderPlugin( cRAllocBase* allocator );
				//! プラグイン破棄関数
				static void				destroyLoaderPlugin( cRAllocBase* allocator, LoaderPlugin* plugin );
			public:
				//! ファイルがロード可能か確認する
				/*!
				*/
				virtual LoadCheckResult	checkLoadEnable( const r_cstr name, r::stream::Reader* stream );
				//! データをロードする
				virtual r_bool		load( const r_cstr name, r::stream::Reader* stream, r::draw::Texture2DDesc& desc, void*& loadedData, size_t& size );
				//! ロード済みデータの後始末をする
				virtual void		cleanup( void* loadedData );
			protected:
			private:
			};
		}
	}
}


#endif // _R_RESOURCE_LOADER_TEXTURE_PLUGIN_H_
